Browsing the archives for the Application Development category

FAS 1.0e Incoming

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HL2 Ragdoll fix

Source programming is hard enough without the abundance of crazy bugs already existing in the code that exist without your having ever done anything. One such bug is found when you try to join a game already in progress, and its a real piece of work. Your client spawns ~ 40-400 ragdolls before even opening [...]

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Firearms: Source Worklog – August 6th

Implemented code behind a number (The Number is 7) of weapons to be potentially included in the 1.1 Release
Corrected a couple missing/screwed up references to textures
New Default MOTD =) yay for valve and content length limitations that don’t really make sense!
Began work on the UI overhaul
All weapons begin with full load of ammo now (No [...]

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Automation Abstraction

For all things web development you have to be able to test them and confirm that they work. With the progression of AJAX and DOM altering JavaScript testing these web applications has become more and more of a chore. Unit tests and frameworks provide a certain level of quality assurance from the back but the [...]

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Boredom in the classroom?

There is little I enjoy more than a fabulous night with my head against my pillow in a blissful silence or with a white noise generator to keep me from thinking too damned much when I should be resting. I love it because of the warm waves of sleep as my body goes in [...]

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ACM Presentation – What is it like to work in the industry?

ACM Presentation – Academia v. Workplace

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