Browsing the archives for the Team Interaction tag

Open letter to WhiteInternals

Without fail, every project that I head up or am a lead contributor of in the open source community, a question is handed to me with great anxiety and trepidation. For some reason I instill great uneasiness within developers because of my own work ethic and drive. This is an open letter to all of [...]

Chronicles of Broadcom – How NOT to code

I have been writing a lot lately, unfortunately not in direct relation to my blog or public persona. I have been unable to code properly in the last month and it has been wearing my managers thin. We are trying to add a couple seemingly simple modules to a perl cgi application and I’m running [...]

A long weekend

In the next couple days i will be posting some notes on software development related to the project ive been working on at work and all the amazing Fail that i have been dealing with.

Revisiting White

I met up with a good friend of mine this previous weekend in order to discuss the prospects of getting back into the game development arena. We are long time friends, and had previously worked together on a project called White, which was a first person shooter based around logistics. It was a heart warming [...]

As expected, Work has commenced…

Work has begun mapping out the mod I plan to build with the UT3 release. So far it looks like its going to be a military simulation and revolve around reality. While I can already hear a few of my critics complaining about my choice to do so I really don’t want to trouble any [...]

When is it alright to burn out?

Have you ever been working on a project and lost your drive to continue? Do you find it to be difficult to get going again? You may have experienced what many developers do – Burnout appears to be as wide spread as the number of people who breathe that have also died. Developers often struggle [...]