MSFSX - Performance update

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As an update to the previous post, I spent the better part of yesterday tweaking the settings on MSFSX and had some good results, although nothing to write home about, I finally got the game up to and above 20fps. It only took my graphics card a day and a half to get used to the game. Im not very impressed still, but I found out how to tweak the airplanes and took an SR71 out into space… apparently they didn’t include a ceiling on the game. Very neat to see the planet like that in a flight simulator, although it took me a couple hours to get it back to flyable, and it didn’t like going Mach 49, apparently…

Posted on November 26th, 2006 by Bob in Misc. Video

Flight Simulator X not ready for the holiday season

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For those of you have seen the commercial for it, since It’s been paired up with a bunch of flight related shows. This includes my new favorite Dogfights, which is amazing for those of you who are interested in seeing really nice computer graphics of flight simulations. There is an issue of Microsoft’s new version of their flight simulator, X. The reason that you should see the commercial before checking out the game is because believe it or not, the commercial shows the game playing at about 10 fps. I got my hands on a copy, and I have yet to be impressed.

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Posted on November 25th, 2006 by Bob in Misc. Video