HL2 Mod Manager
Here is the app that most of you have been waiting for. This mod manager currently serves the purpose of simplifying the process of managing the mod; handling weapon_*.txt files, gameinfo and localization modification without having to actually remember which file does what and for what reason. It handles reading and writing of the files, formatting them as well as duplication detection.
The most important part of this application is its weapon management utilities; it includes a drag and drop collision corrector as well as the “item_flags” switches so you don’t have to worry yourself with having to learn bit manipulation.
The config.cfg file is its preferences. The auto saving is in milliseconds so please remember to multiply seconds by a thousand, but you cannot put anything less than 2 seconds.
I highly recommend that you backup your files before you use this app, mainly because I don’t want you guys to be angry if a bug is found, but i have been using it for the last two weeks on my Mods and have had no issues. I have tried this app on the stock and modified attributes with no issues, they transfer over fine; the only catch is that modifying the modified attributes is not a feature at the moment.
You need to have the .net 2.0 runtime installed in order for this app to work.
HL2 Mod Manager (265.3 KiB, 5 hits)
Current Version 1.0 RC3
Posted on October 30th, 2007 by Bob in Gneu Website
Ill Program idea
Being sick is definitely influencing my programming. I have been ill for the last couple days fighting back the urges to rip my nose out and give it some running shoes, and at the same time trying to piece together my HL2 Mod Manager. So here is the scoop, expect more at a later time.
I have been working on an app over the last month that will make the basic file modification of HL2 into a process that will take seconds where before it used to take minutes and multiple files.
I know what you are thinking, “Wow thats cool, but I”m too old school to use it.” Well this is where the fun begins. This app removes the need to ever go into those directories and edit things again. Create new weapons, fix weapon bucket collisions, expand your localization and add another mod, this one your own project that is just your test place before you merge it into the full build you have on your SVN. I just put some of the finishing touches on the drag and drop collision resolution stuff which was more fun than it was worth so i recoded it better just for added fun.
The app is not stand alone at its current state but will be if there is a calling for it, currently its written in C# (ergo .net Dependant).
Planned Feature List:
- Automatically update your files with small changes without having to remember which file held what value.
- Add & update values for your gameinfo, weapons, localization, keyboard etc.
- Drag & Drop weapon bucket collision resolution
- VGUI2 Graphical designer.
If you are interested in getting involved in my projects and or would like to help me test this application please email me at the usual spot (check my profile) or hit me up on AIM, I”m available as often as life permits, so please don’t be irate if i don’t hit you back quick enough. ill get around to you all.
and last but not least, I give you my mod manager:
weapon bucket resolution util (Drag & Drop):
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Posted on November 16th, 2006 by Bob in Application Development, Game Development