WAW Post-Mortem
“It is with much regret that I have been watching from a distance as a battle has raged on; I cannot stay quiet any longer. A few days ago one of my friends brought to my attention that there was a lot of discussion going on over in the WAW forums. The team has opted to take a hiatus (meaning break - of course) from the world of HL2 modding, on the grounds that they were not enjoying it. I have no qualms with this idea, and in fact applaud them for having the balls to say such bullshit and expect many of the folks they ran over in their quest for that big fun ballroom in the sky. Seeing as no one provided any sort of post mortem, and even I skimped on the dictation from that period of nearly 6 months that I was working with them, I provide you with my side of the story. I hope It’s not taken too bad, although I really don’t care for feelings at this point.”
- Robert Chatman April 4th, 2007
Posted on December 11th, 2007 by Bob in Game Development, Random
HL2 Mod Manager
Here is the app that most of you have been waiting for. This mod manager currently serves the purpose of simplifying the process of managing the mod; handling weapon_*.txt files, gameinfo and localization modification without having to actually remember which file does what and for what reason. It handles reading and writing of the files, formatting them as well as duplication detection.
The most important part of this application is its weapon management utilities; it includes a drag and drop collision corrector as well as the “item_flags” switches so you don’t have to worry yourself with having to learn bit manipulation.
The config.cfg file is its preferences. The auto saving is in milliseconds so please remember to multiply seconds by a thousand, but you cannot put anything less than 2 seconds.
I highly recommend that you backup your files before you use this app, mainly because I don’t want you guys to be angry if a bug is found, but i have been using it for the last two weeks on my Mods and have had no issues. I have tried this app on the stock and modified attributes with no issues, they transfer over fine; the only catch is that modifying the modified attributes is not a feature at the moment.
You need to have the .net 2.0 runtime installed in order for this app to work.
HL2 Mod Manager (265.3 KiB, 5 hits)
Current Version 1.0 RC3
Posted on October 30th, 2007 by Bob in Gneu Website
Software Releases
Below is the listing of releases i have made over the years that i still keep track of. Please feel free to use them and let me know if you need any assistance, i am often very quick to update them in the occurance of finding bugs.
For questions or requests please feel free to email me @ bob.chatman@gmail.com or post it in the comments
Unreal Tournament 3
Half-Life 2
Wordpress
Assorted
Posted on October 30th, 2007 by Bob in Gneu Website
In the works at Gneu…
GneuManager & Ogre are the clear victors in this race. I have been juggling a website that is nearing completion and release, so I have the pleasure of being able to free up some of my time and devote it to making those cool little videos to scraps of techno music that I have found lying around the webs.
Posted on September 6th, 2007 by Bob in Game Development, Gneu Website
Lessons from Garry's Mod
Lessons from Garry’s Mod -
Garry’s Mod is a fascinating study in guerilla programming. It’s an incredibly successful mod for the game Half-Life 2 that essentially converts it into a giant sandbox powered by Lua.
[Coding Horror]
I thought you guys would like to read this, its pretty light, but it highlights Garry’s mod, and what set it apart.
Posted on July 26th, 2007 by Bob in Misc. Video
Manufacturation and why HL2 is done.
this morning I had a meeting with Mike Whitfield, Terry Moenkhaus and I met up, originally intending to meet up with the Iron Grip folks and solidify some of our issues and what not. Well that fell through. They signed someone else and so the topic fell on relief of being able to pull together an idea of our own. We talked for quite some time about what we want to do and unfortunately HL2 is not looking like it should be our focus. Most of the issues with building an HL2 mod are rather simple and hard to ignore, but one overwhelming issue is that there isn’t much that hasn’t been done. I likened it to South Park’s episode about how the Simpsons have already done everything, and they both agreed. We can rehash other game ideas but barring some new idea coming out it just doesn’t peak any of our interests.
Posted on July 7th, 2007 by Bob in Game Development, Gneu Website, Random
The votes have been tabulated…
And the winner seems to be to kick start a new HL2 mod. I would like you all to know that there have been many discussions about this and the only thing missing at this point is the game idea itself. In order to have the game come together it would be beneficial to know what our goal is, be that White, or StandOff or a Military Simulation or pong.
Terry and Mike are willing to work with me, but I don’t think it will work out as we want it to if we are the only hands in the project. Specifically we need to pick up some modelers, animators and other artists to ensure that we are able to cover the bases. From my experience however animators tend to be very hard to motivate and will surely be hard to find, so if you have a friend please have them look me up.
Posted on July 2nd, 2007 by Bob in Game Development, Gneu Website
Nearly Silent on the Western Front
It is often entertaining to watch people from a distance, noticing patterns and the like. When standing on the top of a building people look like ants, and they often move in groups, with common goals and emitting a sort of understanding of how things work. This is one of the reasons that I prefer to deal with groups of people to one on one sessions; orgies aside, unless you float that way. In the last two weeks I have had three people ask me to join their HL2 mods, one offer a paying position, and through AIM, nine people have asked me to give up my resistance to joining the ranks and pull a team together because people are fucking bored! Here is my formal notification to you all, I plan to bring together a team, so far I’ve spoken to TJMonk, Franklynd and AcidX and some other friends and it looks like I will indeed be working on another HL2 Mod.
That said, I am having a ton of people approach me about game development, and I really must answer a few questions:
Posted on May 26th, 2007 by Bob in Gneu Website