Browsing the blog archives for November, 2006

Classes And Ants, What else is going to happen today?

I did some crazy development last night that you all might find interesting, and had so much fun with it that I forgot to clean up after myself at work. Well, I tell you what, the ants were enough to get my mind rolling in the morning. I spent the better part of two hours [...]

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What makes a great Modder?

Over the years I have probably been approached by mod recruiters a hundred times, promising me things like fame and fortune as long as I work on their projects. Most have failed miserably to spark any sort of interest in their projects and more often than not, they fail to get out of the gate [...]

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All together now…

Over the last year that I have been coding in the world I have been confused to all lengths by something that seems to be repeated throughout the world, loneliness. No matter where I look I see programmers alone, and they are always in that state, no matter what I have tried to do in [...]

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the end of the whole mess…

there was a story of the same name written by Stephen King, which was a great read. The concept is quite serious and very appropriate to drive this essay; the main characters brother was a genius who found that there was something in the water that caused people to act as fucked up as they [...]

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MSFSX – Performance update

As an update to the previous post, I spent the better part of yesterday tweaking the settings on MSFSX and had some good results, although nothing to write home about, I finally got the game up to and above 20fps. It only took my graphics card a day and a half to get used to [...]

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Flight Simulator X not ready for the holiday season

For those of you have seen the commercial for it, since It’s been paired up with a bunch of flight related shows. This includes my new favorite Dogfights, which is amazing for those of you who are interested in seeing really nice computer graphics of flight simulations. There is an issue of Microsoft’s new version [...]

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